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The Effect of an Occluder on Near Field Depth Matching in Optical See-Through Augmented Reality

53e9a50fb7602d9702e329ce  ·  Chunya Hua,Kenneth Moser,J. Edward Swan ·

We have conducted an experiment to study the effect of an occluding surface on the accuracy of near field depth matching in augmented reality (AR). Our experiment was based on replicating a similar experiment conducted by Edwards et al. [2]. We used an AR haploscope [1], which allows us to independently manipulate accommodative demand and vergence angle of the visible image. Fifteen observers matched the perceived depth of an AR-presented virtual object with a physical pointer. Overall, observers overestimated depth by 5 mm or less in the presence of the occluder, while in the absence of an occluder they overestimated depth by 5 to 10 mm. The data from Edwards et al. [2] is normalized, and when we performed the same normalization procedure on our own data, our results do not agree with Edwards et al. [2]. We suspect that eye vergence explains these results.

Code


Not provided

Tasks


Depth matching of AR-presented virtual object with physical pointer

Datasets


Not provided

Problems


Effect of occluding surface on near field depth matching accuracy in AR

Methods


Replication of Edwards et al. experiment, AR haploscope usage

Results from the Paper


Observers overestimated depth by 5 mm or less with occluder, 5 to 10 mm without; results do not agree with Edwards et al. after normalization